Ircus

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Monkey's Audio 13.26​

Version 13.26 (August 20, 2026)
  1. Changed: Updated to Visual Studio 2026 18.9.1.
  2. Changed: Removed noexcept from MACLib because it's not available everywhere.
  3. Changed: Removed types from enumerations because they're not available everywhere.
  4. Changed: Moved a function to Interim.cpp because it was causing linker problems with some compilers.
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Ircus

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Monkey's Audio 13.27​

Version 13.27 (October 1, 2026)
  1. Changed: WAV files with a data chunk length longer than the file are accepted (previously was rejecting the files as invalid).
  2. Changed: WAV files with data chunks that are not multiples of the block align just have the data chunks shrunk (instead of rejecting the file).
  3. Changed: Updated to Visual Studio 2026 18.10.3 for the 64-bit build.
  4. Changed: Worked around a couple Clang warnings.
  5. Changed: Updated to 3.07 for the ALAC tool.
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Ircus

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Monkey's Audio 13.28​

Monkey's Audio - a fast and powerful lossless audio compressor
Version 13.28 (October 13, 2026)
  1. Changed: Updated to NSIS 3.13.
  2. Changed: Moved FileExists to the console program so it's not included in a shared file linked by third-parties.
  3. Changed: Some internal code cleanup.
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Ircus

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Monkey's Audio 13.41​

Monkey's Audio - a fast and powerful lossless audio compressor
Version 13.41 (October 20, 2026)


  1. Changed: Better buffer management as a filename is analyzed (use the length of the filename instead of the hardcoded maximum path size).
  2. Changed: Switched the maximum path allowed from 8192 to 32767 characters which is the actual NTFS limit.

Version 13.40 (October 20, 2026)



  1. Changed: Reworked drag and drop to work better with long paths from Explorer.
  2. Changed: Renamed the errors to start with APE (so APE_ERROR_SUCCESS, APE_ERROR_UNDEFINED, etc.).
  3. Changed: Put APE_ in front of more macros in All.h (macros can't be namespaced, so trying to be clean).
  4. Changed: Using a pointer to the stored CString buffer for the filename display because otherwise it uses a buffer that's too short for long paths (so is truncated).
  5. Fixed: _tsplitpath_s failed on long paths because it wasn't using large enough buffers (so modes didn't work, etc.).
  6. Fixed: Adding files to the list would check for existence before switching to a long path so could fail.
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Camel1965

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Monkey's Audio 13.42​

  1. Fixed: Playback of missing files would crash Winamp.
  2. Changed: Worked some APE_MAX_PATH uses away (I/O objects now support any length and use a pointer instead of a fixed buffer).
  3. Changed: Removed the older file drop code.
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Camel1965

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Monkey's Audio 13.43​

Version 13.43 (October 22, 2026)

  1. Changed: Updated to Visual Studio 2026 18.11.1 for the 64-bit build.
  2. Changed: Use a buffer of a size 512 times the traditional MAX_PATH for the file open (instead of one based on APE_MAX_PATH which is huge).
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